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131 lines
3.7 KiB
131 lines
3.7 KiB
4 months ago
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using Bodk.Device.Storage.EventArgs;
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namespace Bodk.Device.Storage.Modules;
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/// <summary>
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/// 转盘
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/// </summary>
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/// <param name="alarmEventHandler"></param>
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/// <param name="motionTimeoutAlarmEventHandler"></param>
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/// <param name="writeCoilsRegisterFunc"></param>
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/// <param name="readCoilsRegisterFunc"></param>
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/// <param name="readHoldingRegistersFunc"></param>
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/// <param name="writeHoldingRegistersFunc"></param>
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public class Turntable(
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Action<object?, AlarmChangedEventArg> alarmEventHandler,
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Action<object?, MotionTimeoutAlarmChangedEventArg> motionTimeoutAlarmEventHandler,
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Func<ushort, bool[], Task> writeCoilsRegisterFunc,
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Func<ushort, ushort, Task<bool[]>> readCoilsRegisterFunc,
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Func<ushort, ushort, Task<ushort[]>> readHoldingRegistersFunc,
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Func<ushort, ushort[], Task> writeHoldingRegistersFunc)
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: ModuleBase(alarmEventHandler, motionTimeoutAlarmEventHandler, writeCoilsRegisterFunc, readCoilsRegisterFunc,
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readHoldingRegistersFunc, writeHoldingRegistersFunc)
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{
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public override string Name => "Turntable";
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public override string Descirption => "转盘";
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public override int Id => 1;
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internal override ushort? MotionTimeoutAlarmAddress => 280;
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internal override ushort? AlarmAddress => 300;
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internal override ushort? IsEnabledAddress => 330;
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internal override ushort? EnableAddress => 100;
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internal override ushort? ResetAddress => 120;
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internal override ushort? CleanAddress => 140;
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internal override ushort? GotoOriginAddress => 160;
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internal override ushort? OriginFlagAddress => 350;
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internal override ushort? ForwardAddress => 180;
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internal override ushort? BackwardAddress => 200;
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internal override ushort? RelativeMoveAddress => 220;
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internal override ushort? AbsoluteMoveAddress => 240;
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internal override ushort? MoveDistanceAddress => 100;
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internal override ushort? CurrentPositionAddress => 124;
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internal override ushort? ManualSpeedAddress => 1000;
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internal override ushort? AutoSpeedAddress => 1040;
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internal override ushort? AccDecAddress => 1080;
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internal override ushort? GotoOriginHighSpeedAddress => 1120;
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internal override ushort? GotoOriginLowSpeedAddress => 1144;
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private static ushort A1PositionAddress => 1364;
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private static ushort B1PositionAddress => 1366;
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private static ushort C1PositionAddress => 1368;
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/// <summary>
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/// A1坐标
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/// </summary>
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public float A1Position
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{
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get
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{
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_a1Position ??= ReadFloat(A1PositionAddress).Result;
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return _a1Position.Value;
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}
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set
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{
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_a1Position = value;
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WriteFloat(A1PositionAddress, value).Wait();
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_a1Position = ReadFloat(A1PositionAddress).Result;
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}
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}
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/// <summary>
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/// B1坐标
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/// </summary>
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public float B1Position
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{
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get
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{
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_b1Position ??= ReadFloat(B1PositionAddress).Result;
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return _b1Position.Value;
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}
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set
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{
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_b1Position = value;
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WriteFloat(B1PositionAddress, value).Wait();
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_b1Position = ReadFloat(B1PositionAddress).Result;
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}
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}
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/// <summary>
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/// C1坐标
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/// </summary>
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public float C1Position
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{
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get
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{
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_c1Position ??= ReadFloat(C1PositionAddress).Result;
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return _c1Position.Value;
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}
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set
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{
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_c1Position = value;
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WriteFloat(C1PositionAddress, value).Wait();
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_c1Position = ReadFloat(C1PositionAddress).Result;
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}
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}
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private float? _a1Position;
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private float? _b1Position;
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private float? _c1Position;
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}
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